Archive for September, 2008

Read these posts by Sanya Weathers.
Old though they may be (I first read them near the start of my time working on Fury) they are as relevant today as they were then, and will probably still be relevant in many years to come.
I have seen many people try to categorize or explain what a community [...]


In his latest blog post Scott Jennings goes over all the recent tidbits from the MMO world.

Wrath of the Lich King release date now official
Blizzard Releases some impressive numbers in a stockholder/analyst call
Age of Conan PvP updates
More on Age of Conan’s recent leadership change
Warhammer Online release
Paul Barnett on why WAR is better than WoW
Paul Barnett [...]


Another AGDC article on Gamasutra, this time about a talk on psychology in gaming communities.
The panel was comprised of moderator Sean Dahlberg from BioWare Austin, Troy Hewitt of Flying Lab Software, Meghan Rodberg of Turbine, and Dr. Sam Gosling and Dr. James Pennebaker, of the University of Texas.


In an article on Gamesindustry.biz it is revealed today that Gaute Godager, one of the original co-founders of Funcom, has left the company and handed responsibility over to Craig Morrison (previously producer and game director for Anarchy Online).
It is time to get new, fresh eyes on Age of Conan, and I wholeheartedly support the [...]


Gamasutra has posted this story about Damion Shubert’s talk from the AGDC, covering why endgame content is so important in MMO titles.
“The most important thing about your endgame, about elder gameplay, is that it’s one of the few things in your games that’s actually massive. And at the end of the day, that’s what we’re [...]


Whether or not to have official forums – one of the oldest debates in community management. Both sides have their respective pros and cons, and never has any definitive formula or answer been found.


This article was put up on DailyGame a couple of days ago, giving an interesting insight into the rate at which Word of Warcraft has grown over the past three years.


Richard Cox of MMORPG.com recently published a hands on report of Aion, from PAX this year.


Well, not quite.


Surely it would make more sense to assume that he was obsessive about GTA due to being a violent and mentally ill nutbag, rather than GTA making him that way?