Posts Tagged ‘AGDC’
Another AGDC article on Gamasutra, this time about a talk on psychology in gaming communities.
The panel was comprised of moderator Sean Dahlberg from BioWare Austin, Troy Hewitt of Flying Lab Software, Meghan Rodberg of Turbine, and Dr. Sam Gosling and Dr. James Pennebaker, of the University of Texas.
Filed under: Industry | Leave a Comment
Tags: AGDC, Community Management, Psychology
Gamasutra has posted this story about Damion Shubert’s talk from the AGDC, covering why endgame content is so important in MMO titles.
“The most important thing about your endgame, about elder gameplay, is that it’s one of the few things in your games that’s actually massive. And at the end of the day, that’s what we’re [...]
Filed under: Game Design, Industry | Leave a Comment
Tags: AGDC, Damion Schubert, Endgame, Gamasutra, Guild Wars, PvP, Raiding

